Description
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Submission
/* // Definition for a Node. class Node { public: int val; vector<Node*> children; Node() {} Node(int _val) { val = _val; } Node(int _val, vector<Node*> _children) { val = _val; children = _children; } }; */ class Solution { public: int maxDepth(Node* root) { if(root == nullptr) return 0; int ret = 0; for(Node* child: root->children) { ret = max(ret, maxDepth(child)); } return ret + 1; } };
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