Description

Submission
/*
// Definition for a Node.
class Node {
public:
int val;
vector<Node*> children;
Node() {}
Node(int _val) {
val = _val;
}
Node(int _val, vector<Node*> _children) {
val = _val;
children = _children;
}
};
*/
class Solution {
public:
int maxDepth(Node* root) {
if(root == nullptr) return 0;
int ret = 0;
for(Node* child: root->children) {
ret = max(ret, maxDepth(child));
}
return ret + 1;
}
};
